A Sci-Fi transit lounge game environment in Unreal Engine 4 made with a mix of trimsheets, tilable textures, and modular assets.
I was inspired to create this environment after playing through the Mass Effect trilogy. I referenced British Airways lounge photos for the props and benchmarked the quality from games such as Prey 2017, EA's Battlefront 2, and Halo 2 Anniversary. References can be found here: https://imgur.com/a/h1CyT2b
Responsible for most of the assets. The ship images in space are from pngfind and the glass material is from "Advanced Glass Material Pack" by Michal Orzelek. Water is from "Water Materials" by tharlevfx. Smoke and spark effects are modified from Unreal's official starter pack. Paintings and Posters are from JPL's "Visions of the Future" library. Music for the video is "Ardennes" from Filmstro.
Celestial Transit Lounge